Games Industry Professional - and bad at Pinball

Welcome.

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I MAKE GAMES

How I do it

I love making cool stuff with awesome people
Production

From team building to budgets, running productions can be fast and furious as long as they are planned out properly and have the right support team

Leadership

Over 20 years of industry experience has taught me the value of being able to listen to, and offer support to the team to enable them to do their best work.

Creative Direction

With over 15 years of design experience in the games industry, the ability to create and drive the creative within a team is something I've always loved to do

Selected Works

These are just some of the amazing projects that I've been lucky enough to have been involved in during my career. These titles generally hold a special place in my heart due to the experiences I had on each.

Far Cry 6

Multi-Platform

Far Cry 5

Multi Platform

Metal Gear Solid the Twin Snakes

Nintendo Gamecube


Creating experiences that engage the player

The goal for any game should be to create a lasting experience for the player that can keep them engaged, not only while playing, but something they can walk away with and be able to talk about