From team building to budgets, running productions can be fast and furious as long as they are planned out properly and have the right support team
Leadership
Over 20 years of industry experience has taught me the value of being able to listen to, and offer support to the team to enable them to do their best work.
Creative Direction
With over 15 years of design experience in the games industry, the ability to create and drive the creative within a team is something I've always loved to do
Selected Works
These are just some of the amazing projects that I've been lucky enough to have been involved in during my career. These titles generally hold a special place in my heart due to the experiences I had on each.
Far Cry 6
Multi-Platform
Far Cry 5
Multi Platform
Metal Gear Solid the Twin Snakes
Nintendo Gamecube
Creating experiences that engage the player
The goal for any game should be to create a lasting experience for the player that can keep them engaged, not only while playing, but something they can walk away with and be able to talk about